Friday, August 19, 2016
Famo us falls flat
Famo us falls flat
After all the excitement, hype, and promises, Famo.us launched this week....sort of. They had yet another private, exclusive launch with a private, exclusive party while the pitiful 78,000 rest of us had to sign up for a hope to perhaps one day touch the Shroud of Turin. Ugh.
The backlash was immediate and well deserved. My favorites:
Im even more confused now. I looked at their other repos and there is a smattering of information to be found in "Guides". None of the demo links work except for the mobile page that someone posted below.Theres nothing on the actual website except a login and when i register Im "76882 in line".If I try to access the documentation (http://famo.us/docs), Im told I need to be a developer and I cant access it.A resounding meh, Ive wasted 10 minutes trying to work out how this thing works and what I can do with it. Some other kind folks have provided CodePen links, but back to work for me.
Fail.Its pure hypeware, after 3 years of development and 5+ millions in VC funding they cant set up a simple gh-page with a basic tutorial and example on launch day... Big backlash against this framework starts in 3,2,1...
...for the rest of us real developers with real deadlines and a real need for real products, Ill stick with my Pixi.js, thank you very much!
P.S. Its not a direct comparison, but heres a Pixi/Phaser version and CreateJS version and Famo.us version of the annoyingly popular Flappy Birds game.
Go to link download